To host a Gimkit game, log into your educator account at Gimkit, select a Kit from your library, and click Play Live. Choose your desired game mode, configure options such as game length and starting balance, and launch the lobby. Students then join at gimkit.com/join using the displayed game code or QR code.
What Is Gimkit and How Does Hosting Work?
Gimkit is an interactive, gamified learning platform created by high school students and built specifically for classroom engagement. Unlike traditional quiz tools that rely strictly on speed, Gimkit incorporates economic strategy and immersive mini-games. Students answer questions correctly to earn virtual currency, which they can reinvest in game upgrades, power-ups, insurance against wrong answers, or sabotage tools against classmates.
When you host a Gimkit session, your device serves as the central control hub for the game. As the host, you select the question bank (called a Kit), determine the rules, control when the session begins, and monitor live progress through an interactive host dashboard. Students participate on their own internet-connected devices—such as Chromebooks, tablets, or smartphones—answering questions independently while interacting within a shared game world.
Hosting on Gimkit can take two main forms:
- Live Game Sessions: Real-time competitive or cooperative gameplay held during class hours, controlled actively by the host.
- Asynchronous Assignments: Self-paced practice sessions assigned as homework or independent study, where students complete questions before a set deadline without requiring a live host lobby.
Prerequisites Before Hosting Your First Game
Before launching a live session, ensure you have set up the basic account requirements and prepared your content properly.
1. Educator Account Requirements
To host a game, you must have an active teacher account on Gimkit. Signing up with a school-associated Google or Microsoft single sign-on (SSO) account simplifies roster integration and student login verification.
2. Preparing a Kit
A Kit is Gimkit's term for a set of flashcards or multiple-choice questions. Before hosting, you need at least one completed Kit. You can prepare a Kit through several methods:
- Create from Scratch: Type questions, add multiple-choice options, and attach images or audio prompts manually.
- Generate with Gimkit AI: Input a topic or text excerpt to let the platform generate draft questions automatically.
- Import Existing Materials: Import questions directly from CSV spreadsheets, Quizlet flashcard sets, or text files.
- Search the Gimkit Gallery: Duplicate and adapt public Kits shared by other educators worldwide.
3. Network and Device Requirements
Because Gimkit utilizes real-time web sockets for live game modes, stable network connectivity is critical.
- Host Device: A desktop, laptop, or tablet with a modern web browser (Google Chrome, Mozilla Firefox, or Safari) connected to a reliable Wi-Fi or wired network.
- Display Setup: A classroom projector or interactive display (e.g., Smartboard) is recommended for displaying the lobby code, active leaderboard, or spectating live gameplay.
- Student Devices: Any web-enabled device with a standard browser. No mobile application downloads are required.
Step-by-Step Guide to Hosting a Live Gimkit Session
Hosting a live Gimkit session involves selecting content, choosing a game mode, setting specific rules, inviting players, and managing the active game.
- Select a Kit
- Choose Game Mode
- Configure Settings
- Launch Lobby
- Start & Monitor
Step 1: Log In and Select Your Kit
- Go to
gimkit.comand log into your teacher dashboard. - Click on Kits in the left navigation menu.
- Browse your personal library or use the Gallery search bar to find the topic you wish to review.
- Click on the desired Kit to open its overview page.
Step 2: Choose a Game Mode
Click the green Play Live button. You will be directed to the Game Mode selection screen. Gimkit regularly rotates featured modes alongside permanent favorites:
- Classic Modes: Focus heavily on traditional question-answering with standard shop upgrades (e.g., Classic, Team Mode).
- 2D Interactive Modes: Place student avatars in a virtual world where answering questions yields energy or resources to complete map objectives (e.g., Fishtopia, Don't Look Down, Snowbrawl, Farmchain).
- Social Deduction & Strategy Modes: Combine academic retrieval with tactical decision-making (e.g., Trust No One, Humans vs. Zombies).
Select the mode that best fits your lesson duration, class size, and pedagogical goal.
Step 3: Configure Game Settings and Rules
After selecting a game mode, click Continue to access the game customization menu. Depending on the mode, you can adjust several parameters:
- Goal / Win Condition: Set the game to end after a specific elapsed time (e.g., 10 minutes), when the class reaches a collective money target, or when a map objective is completed.
- Starting Cash: Give students a head start with virtual currency to purchase early upgrades.
- Handicap / Minimal Balance: Prevent students from falling below a negative balance if they hit a streak of incorrect answers.
- Shop Options: Enable or disable specific power-ups (e.g., Cloner, Reducer, Freezer, or Screen Blur) to control the level of competition and disruption in the classroom.
- Answer Invisibility & Music: Toggle background game audio and control whether answer explanations are displayed immediately after a response.
Step 4: Launch the Lobby and Connect Students
Click Host Game to open the live join screen. The host display will present a unique 4- to 6-digit game code, a direct link, and a scannable QR code.
- Instruct students to navigate to
gimkit.com/joinon their devices. - Students enter the game code shown on your projector and input their name.
- As students join, their names or custom avatars appear on your lobby display.
- Name Filter & Moderation: If a student enters an inappropriate nickname, click or tap their name on the host display to remove them instantly from the lobby.
Step 5: Start the Session and Monitor Live Gameplay
Once all students are visible in the lobby, click the Start Game button in the upper-right corner of your screen.
During the session, your host screen displays real-time analytics, including:
- Class Accuracy Percentage: Overall class performance on the active question set.
- Leaderboards & Resource Progress: Individual or team standings based on money earned or map goals completed.
- Spectator View: For 2D modes, your screen acts as a camera tracking overall player movement across the virtual world.
You can pause the game at any time using the host control panel to address common misconceptions, clarify difficult questions, or restore quiet in the room.
Hosting Assignments for Asynchronous Play
Gimkit can also be hosted asynchronously for homework, asynchronous learning days, or learning stations.
- Navigate to your Kits page and click the desired Kit.
- Instead of clicking Play Live, select Assign.
- Set a Due Date and time limit for completion.
- Define the Cash Goal or question completion target students must meet to complete the assignment.
- Copy the generated direct link and share it through your Learning Management System (LMS) such as Google Classroom, Canvas, or Schoology.
Students complete the assignment at their own pace. The host account automatically collects performance data, question accuracy breakdowns, and completion status without requiring an active live session.
Comparing Popular Gimkit Game Modes
Choosing the right game mode is essential for maintaining classroom engagement while achieving learning objectives.
| Game Mode | Style / Genre | Primary Focus | Best Group Size | Recommended Time |
|---|---|---|---|---|
| Classic | Leaderboard Competition | High-volume question repetition & shop upgrades | Any size (1–100+) | 7–15 minutes |
| Team Mode | Group Strategy | Shared cash pools and collective purchasing strategy | 10–60 players | 10–20 minutes |
| Fishtopia | 2D Exploration / Collection | Answering questions for bait to catch and sell rare fish | 5–40 players | 15–25 minutes |
| Don't Look Down | 2D Platforming | Precision jumping funded by question energy | 5–30 players | 15–30 minutes |
| Trust No One | Social Deduction | Identifying impostors while completing research tasks | 9–20 players | 15–20 minutes |
| Humans vs. Zombies | Team Defense | Infection survival through resource defense | 10–50 players | 10–15 minutes |
| Floor is Lava | Cooperative Survival | Class-wide resource gathering to build structures above lava | 5–50 players | 10–20 minutes |
Gimkit Free vs. Gimkit Pro: Hosting Features and Limits
Gimkit operates on a freemium structure. Understanding account tiers helps ensure your live sessions run without operational interruptions.
| Gimkit Basic (Free) | Gimkit Pro (Paid Monthly/Annually) |
|---|---|
| • Limited live game capacity | • Unlimited live player capacity |
| • Access to basic game modes | • Full access to all 2D modes |
| • Standard Kit creation | • Unlimited Assignments |
| • Basic report generation | • Audio & image upload tools |
Gimkit Basic (Free Tier)
- Player Limits: Free accounts are subject to strict capacity limits for live games (typically up to 5 players per live session, designed for small-group previewing or trial use).
- Mode Availability: Access may be restricted to basic modes or rotating trial modes.
- Assignments: Limited creation and reporting capabilities.
Gimkit Pro (Subscription Tier)
- Player Limits: Supports full-class and school-wide hosting with unlimited concurrent players.
- Access: Complete access to all current and legacy game modes, custom game modes, and seasonal events.
- Media Support: Allows direct uploading of custom audio recordings and image files to question sets.
- Comprehensive Reports: Detailed student performance tracking, downloadable CSV accuracy reports, and individual question analysis.
Note: Schools and districts frequently purchase group licenses to provide full Pro access to teaching staff.
Best Practices for Classroom Management and Strategy
Hosting a successful Gimkit session requires balancing fun with academic utility. Use these practical strategies to maximize instructional value:
1. Control the Economy
In high-competition modes, power-ups like Screen Blur or Freezer can cause frustration if overused. If your class is easily distracted, turn off disruptive shop items in the game options before clicking Host Game.
2. Implement the "Smart Note" Rule
Require students to keep a scratch sheet or notebook open next to their device. Encourage them to write down questions they miss so they can answer correctly when the item reappears in the rotation.
3. Leverage Team Modes for Differentiation
Pair students with varying skill levels using Team Mode. Teams share a joint bank account, allowing students who excel at strategy to assist peers with question accuracy, fostering collaboration over individual isolation.
4. Review Post-Game Analytics
After ending a game, do not close the host screen immediately. Click View Report to review:
- The overall class accuracy percentage.
- The hardest questions (items with the lowest accuracy rate).
- Individual student growth over the course of the session.
Use these insights to target immediate follow-up mini-lessons or re-teach specific concepts.
Common Hosting Issues and Troubleshooting
When technical difficulties arise during a live session, use these steps to resolve them quickly:
Issue 1: Students Cannot Join via the Code
- Cause: Incorrect URL, web filtering restrictions, or mistyped room code.
- Solution: Ensure students are visiting
gimkit.com/join(not the main homepage). Check if your school network blocks web socket connections. If necessary, project the QR Code directly from the host screen so students can scan it using mobile camera apps.
Issue 2: Player Gets Disconnected Mid-Game
- Cause: Temporary local Wi-Fi drop or device browser sleep mode.
- Solution: Have the student refresh their browser tab or navigate back to
gimkit.com/joinand enter the original game code along with the exact same name they used initially. Gimkit will reconnect them to their active session with their earnings and inventory intact.
Issue 3: Inappropriate Student Names in the Lobby
- Cause: Unfiltered display names chosen prior to game start.
- Solution: Enable the Require Google/Classroom Sign-In option in your account settings prior to hosting. This forces students' real names to populate automatically based on their authenticated school accounts, eliminating pseudonyms entirely.
Issue 4: High Ping or Lag in 2D World Modes
- Cause: Excessive network bandwidth consumption on weak school Wi-Fi networks.
- Solution: Switch from graphic-intensive 2D modes (like Fishtopia or Don't Look Down) to text-based modes (like Classic or Team Mode), which use minimal network bandwidth.
Frequently Asked Questions
How many students can join a live Gimkit game?
For Gimkit Pro users, there is no practical limit for standard classroom sizes; games easily support dozens to hundreds of concurrent players. For free Gimkit Basic accounts, live games are limited to small groups (typically 5 players maximum).
Can I host a Gimkit game without a projector?
Yes. While a projector helps display the lobby code, timer, and overall leaderboard, it is not strictly required. You can verbally read the 4- to 6-digit game code to your class or post the direct join link in your Learning Management System.
Do students need an account to join a host's game?
No. Students do not need to register or create a Gimkit account to join a live game hosted by a teacher. They simply go to gimkit.com/join, enter the code, and type in their name. However, requiring account sign-in via Google or Microsoft is an optional feature for stricter moderation.
Can I pause a game while it is in progress?
Yes. The host dashboard includes a Pause button. Clicking this freezes all student screens instantly, stopping timers and preventing question input until you unpause the session. This is ideal for addressing whole-class misconceptions mid-game.
How do I import existing questions from Quizlet or Excel?
When creating a new Kit in your host dashboard, choose Import from File or Import from Quizlet. You can paste exported text directly or upload a CSV file formatted with questions in column A and correct answers in column B.
Practical Next Actions for Educators
- Verify Your Account Tiers: Log into Gimkit to check whether your school provides a Pro license or if you are operating on a Basic account.
- Build or Import Your First Kit: Create a 10- to 15-question Kit focused on an upcoming assessment topic using the text import or AI generation tools.
- Run a Demo Session: Launch a live game in Classic Mode on your computer and open a second browser window in incognito mode at
gimkit.com/jointo test the host and student experiences firsthand before bringing it to your students.